
Super Mario Galaxy Review (10 out of 10) ...
December 15 , 2007 ... Review by Chad
Mario’s new iteration is one that nearly everyone looked at with a wary eye. The first full-fledged Mario game for the Wii? What’s the Wii had for it up until now that’s even been worth your time? The answer is unfortunately, not much.
Nevertheless, Super Mario Galaxy (hereafter referred to as SMG) came bustling through late in 2007 and blew away all expectations. To put it plainly, no game has done what this game does. And this game does just about everything that it does well…exceedingly well.
Although the graphics aren’t the game’s strong point, they fit the style of the Mushroom Kingdom, so it’s hardly something that one could hold against the game. On high-def TVs, the game looks much better than I had expected though. Considering that some games on the Wii look like garbage when hooked up to a high-def source, skepticism was a given. Even though the game is something that could graphically be pulled off on the Gamecube, the lighting is something that really…dare I say, shines in this game.
1Speaking of things that couldn’t be done on the Gamecube, SMG has the best control system that I’ve ever seen. EVER seen. Save for the few parts on the game where Mario has to take a swim, the controls are masterfully done. In fact, the controls alone are making waves as “The reason to dust off your Wii.” Once you’ve taken your Wii out of storage and experienced the controls of SMG, it’s unlikely that you’ll put another disc in your Wii until you’re finished with the game. And when you do finish the game, there are surprises that are so rewarding, that you’ll probably play though the entire game again.
SMG is overflowing with creativity. The levels in the game are crafted so well, that you’d swear that an entirely different company developed Super Mario Sunshine. Coupled with the near-flawless controls, SMG is an experience that the graphically superior systems marketed by Microsoft and Sony could never achieve.
Mario has a handful of new abilities to try out this time around, and the only one that may get on your nerves is Spring Mario. He bounces around so erratically that you’ll probably curse Miyamoto-san’s forefathers as you try to collect that last purple coin. All of the other abilities in Mario are used sparingly and well. The most surprising of which is Bee Mario. Bee Mario is an absolute blast to use, and it would have been nice to see the ability in a few more stages.
Finally, the music and sound in the game will immediately trigger nostalgia, and it brings this game together as the best Mario adventure since Mario 64. This is THE reason to own a Nintendo Wii. Super Mario Galaxy is an adventure that should not be missed.
Super Mario Galaxy At A Glance |
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10 |
The Goods |
Controls make us believe in the Wii again / excellent level design / nostolgia / Pure Fun |
The Flaws |
2 player mode is worthless |
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Kane & Lynch |
The Verdict |
DMC4 is entirely worth your time. If you’re an Xbox 360 owner and you need a dose of cool, this is the game for you. |
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